Location
open class Location : Deserializable
extension Location: Navigatable
extension Location: Equatable
extension Location: Hashable
A location is something like a store or washroom on a map.
A location can also belong to zero or more Categories (Store, Jewelery Store, etc), and will be linked to zero or more Nodes and Polygons.
A location’s nodes can be on multiple maps, or in multiple non-adjacent places on the same map. For example, all washrooms at a given venue could belong to one Location, or a department store could live on multiple floors.
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The name of the location
Declaration
Swift
public let name: String -
returns an iterator of the polygons in this Location
Declaration
Swift
public var polygons: AnySequence<Polygon> { get } -
returns an iterator of the Coordinate in this type
Declaration
Swift
public var coordinates: AnySequence<Coordinate> { get } -
returns an iterator of the Category in this type
Declaration
Swift
public var categories: AnySequence<Category> { get } -
Venue that this Location belongs to
Declaration
Swift
public weak var venue: Venue? { get set } -
only call the link function if the venue has changed
Declaration
Swift
public var hashValue: Int { get } -
Declaration
Swift
public required init(from buffer: inout BinaryDecoder) throws -
After deserialization the structure has to be linked before it is useful
Declaration
Swift
open func link(with venue: Venue) -
See the
Navigatabletrait for detailsDeclaration
Swift
public var navigatableCoordinates: [Coordinate] { get } -
Declaration
Swift
public static func == (lhs: Location, rhs: Location) -> Bool
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Location Class Reference